tfg.geometry.transformation.rotation_matrix_3d.from_euler
Convert an Euler angle representation to a rotation matrix.
tfg.geometry.transformation.rotation_matrix_3d.from_euler(
angles: type_alias.TensorLike,
name: str = 'rotation_matrix_3d_from_euler'
) -> tf.Tensor
The resulting matrix is \(\mathbf{R} = \mathbf{R}_z\mathbf{R}_y\mathbf{R}_x\).
Note |
In the following, A1 to An are optional batch dimensions.
|
Args |
angles
|
A tensor of shape [A1, ..., An, 3] , where the last dimension
represents the three Euler angles. [A1, ..., An, 0] is the angle about
x in radians [A1, ..., An, 1] is the angle about y in radians and
[A1, ..., An, 2] is the angle about z in radians.
|
name
|
A name for this op that defaults to "rotation_matrix_3d_from_euler".
|
Returns |
A tensor of shape [A1, ..., An, 3, 3] , where the last two dimensions
represent a 3d rotation matrix.
|
Raises |
ValueError
|
If the shape of angles is not supported.
|
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Last updated 2022-10-28 UTC.
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